Reading Journal Entry: How to Create Action, Fantasy and Adventure Comics by Tom Alvarez

A book intended mainly for aspiring comic artists, as opposed to writers or both. A good run-down of the basic skills necessary, including details like equipment. Also includes exercises and specific advice on practicing to develop your art. With a 1996 pub date this looks a little dated but it's better than some.

The career advice section has some good tips but is also a little odd. The advice is to specialize; pick one thing at which you are skilled and develop it, whether it's lettering, inking, etc. This is a good way to break into the industry but it's not exactly the kind of artistic fulfillment and 'creation' that the title promises. A section on writing includes a stern admonition: "There is no jumping back and forth from writing to art back to writing." Ha. Little did they know how many writers/artists would soon be on the scene proving them wrong.

Fun-squishing aside,this how-to book actually could teach someone how-to.

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